Environment Artist

Vancouver, BC, Canada
Temporary
Mid Level

WHO WE ARE:  
Next Level Games is a wholly owned subsidiary of Nintendo Co., Ltd.  

We’ve been passionate about video game development for 20 years now, shipping award-winning games for fans across the world and still going strong. Some of our titles include Super Mario Strikers, Mario Strikers Charged, Punch-Out!!, Luigi’s Mansion: Dark Moon, Metroid Prime Federation Force, Luigi’s Mansion 3 and most recently Mario Strikers™: Battle League.  

At NLG, we believe that a project finds success when we collaborate. Therefore, we place careful consideration to build an environment where everyone feels welcome and has fun in the process of achieving our shared goals.  

WHAT YOU’LL BE DOING: 
We are currently looking for an experienced and passionate Environment Artist who is excited to join our team! You will play a key role in executing on the unique artistic style and creating environments that have major impact on our players! 

You will be heavily involved in the Environment workflow. You will be responsible for creating environments that are on style and represent the quality that we all know and love with Nintendo games. You will be hands on creating assets, scenes, and props, working hand in hand with our concept artists, environment artists, and game designers.  

  • Play a key role in our day-to-day creation of environments 
  • Leverage your artistic abilities to help improve gameplay and the player experience through your understanding of gameplay fundamentals 
  • Demonstrate creativity and passion 
  • Help set goals alongside the Production team for the Environment artists 
  • Support Production with planning and be knowledgeable about timelines 
  • Support our Lead Environment Artist with outsourced assets and ensuring that they are up to quality 

WHO WE’RE LOOKING FOR: 
  • Minimum of 3 years as an Environment Artist or must have shipped a minimum of 1 shipped console game 
  • Experience and skill with hard surfaces, organic forms, and architectural subject matter 
  • Experience in Maya, Z brush and Substance suite 
  • Solid understanding of 3D pipelines and best practices 
  • Hands-on approach – able to collaborate with team members effectively 
  • Strong understanding of composition, form, and shape 
  • Experience with procedural content creation is a plus 

WHY YOU’LL LOVE WORKING HERE: 
  • Competitive annual leave and benefits, including discretionary performance bonus program and health coverage  
  • Support for mental health, financial well-being, legal assistance and more through our Employee Assistance Program  
  • Access to our in-studio gym, and an extensive media library filled with games and books  
  • Join a committee – board games, sports, or something else – it’s all here!  
  • Discounted shopping for Nintendo products and merchandise at the online employee store  
  • A workplace that values inclusivity and encourages continuous growth    
  • A chance to be part of Nintendo, creating award winning games that make an impact  

This is a hybrid role, with the first three months fully in‑studio. After that, there is flexibility to work from home, with a requirement of three days per week in our Vancouver studio.

The hiring range for this position is $67,000 to $84,000 CAD annually and is subject to change. The final base salary compensation will be based on factors such as skills, education, and experience.

At NLG, we know the best teams are made up of players with different skills, perspectives, and experience. We're committed to creating a workspace where everyone can contribute and feel included. If you need any accommodations during the hiring process, please contact [email protected], and we will do our best to support your needs.

We wish to thank all applicants in advance; however, only those under consideration will be contacted.

We are currently only considering applicants who already have work eligibility and are residing in or willing to relocate to Metro Vancouver. 
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